Before the creation of a game, it is neccessary
to think of a concept for such a game. Each
game is preceded by lots of work on thinking
up and development before it enters actual
production. A dedicated team of several artists,
illu- strators and designers first works on visual
designing a game,from characters to level
maps. When you reach solutions such as artist
concepts, everything is focused upon them and
the final product is a game with its own visual
In this gallery, we offer several images that
represent visual concepts in the development
phase of some of our games.
We hope you'll like them.
'Will of Steel' is the first game was conceived in the Gameyus Interactive development studio and represents a great
achievement in the domestic gaming industry at that moment. These concepts are the first steps in the genesis of
such a massive scale project.
Alliance is a logical continuation of Will of Steel and goes a step further conceptually and visually.
It represents a significant advance in both graphical and artistic endeavour.
DabarED is one of the games developed for mobile phones and offered the concept artists loads of fun
as the approach to solving problems is in many ways more relaxed in relation to big budget games.
It is noticable in the attached drawings.